Featured Speaker: Lisa Brunette, CEO, Brunette Games; Visiting Assistant Professor of Games and Game Design, Webster University
Using a simple hand game as a starting point, participants learn fundamentals of game design and storytelling in this interactive experience led by a 10-year game industry veteran.
Lisa Brunette is credited as writer/designer on hundreds of games. She has worked for Nintendo, Take-2 Interactive’s Cat Daddy Games, and Big Fish, the world’s largest publisher of casual games. Now independent, her clients include Pixelberry Studios, Tactile Entertainment, Daily Magic Productions, Firecraft Studios, GSN Games, and G5 Entertainment. Her latest games are Sender Unknown: The Woods, a text adventure described by GameZebo as “the next leap forward in mobile,” and the blockbuster hit Matchington Mansion.